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8 posts tagged with "Announcements"

Silk.NET Announcements

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Announcing Silk.NET 2.17: Cleaner Code, Smoother Experience.

· 12 min read

Are you tired of wading through messy code to achieve the smooth performance you need for your GPU applications? If so, it's time to upgrade to Silk.NET 2.17. This latest update delivers faster, cleaner code and a smoother experience than ever before, making it the easiest way to achieve top-tier performance without sacrificing usability. With Silk.NET 2.17, you can experience the power of clean code, achieve silky-smooth performance, and write code that feels right at home with the rest of your C# code.

Reworked DirectX bindings, added new WebGPU, Direct2D, DirectComposition, DirectWrite, and D3D11-on-12 bindings, as well as better support for Android 12, Windows on ARM64, reflection-free NativeAOT, and drop-in DXVK support. This, coupled with a whole lot of other enhancements & bugfixes mean there's something for everyone in Silk.NET 2.17, the largest user experience improvement update to date. Find out what's new in 2.17!

Announcing the Silk.NET Community

· 4 min read

Over the years, Silk.NET has grown in many directions into many different shapes and sizes. With this, came an influx of a variety of users using Silk.NET for all sorts of brilliant use cases. We do our best to cater for everyone, but we're always watching out for scope creep and maintenance cost. As a result, in some cases we just can't provide for some users in Silk.NET itself, which is meant to be general-purpose and is a large enough library as-is.

This leads the community whip up their own libraries to cater for their needs, but more often than not someone else comes along with similar needs uncatered for by Silk.NET itself. We point them at the community's library, but they choose not to adopt it due to lack of perceived maturity, popularity, or whatever else.

To solve this problem, we are introducing a new facet to the Silk.NET project: The Silk.NET Community - a home for useful community-maintained extensions for the Silk.NET library recognised by the official Silk.NET maintenance team.

Silk.NET, .NET 6, and the Sunsetting of Xamarin Support

· 5 min read

Silk.NET is coming up on 2.5 years old now, and a lot has happened during that time. Silk.NET has released 2 major updates, in addition to 25 other patches and 5 previews in that time. Furthermore, across all of our packages we have amassed just over 1,000,000 downloads, we've joined the .NET Foundation, we've seen use in multiple sizeable games and game engines, we've had users who worked for Blizzard, Microsoft, HP; and so much more that's happened over the past 2.5 years that to list all of it you'd be reading for quite a while.

Announcing Silk.NET 2.0 Preview 3

· 4 min read

Woah, this is different. A dedicated blog for Silk.NET and other development news? This is new. I guess now I have to get used to talking about releases instead of that boilerplate Discord announcement we do every now and then. Whether that's a good thing or a bad thing is up to you, but it gives me a chance to talk about all the great things we've been working on for Preview 3.